Hommlet and GaryCon 2024 – start of a new project – 3d dungeon!
I’m back into 3d-printing again. I’d tried it out in 2019, with an Ender 3. After a period of failure and frustration, I sold the printer. Inspired by a recent…
I’m back into 3d-printing again. I’d tried it out in 2019, with an Ender 3. After a period of failure and frustration, I sold the printer. Inspired by a recent…
A very quick Dungeon23 update, as this has been a “roll and draw, roll and draw” sort of week. The only thing of note is thinking about a little mini-game…
On Thursday (3 Mar), I was setting down to draw the next day of rooms in my Dungeon, and realized that I’d not keyed a wandering monster chart for level…
Classic scenario – PCs enter into a portal | board some sort of vehicle or mode of transportation | walk into a dark room and BAM – next thing they…
This week, I finished mapping of Level 4 and began keying it. 64 rooms of descriptions and creation. For determining room types/contents/info, I’d been using yet-another-spreadsheet where I’d implemented some…
… or, how I became a mad scientist of spreadsheets and abulafia-style random generators! I’ve mentioned elsewhere about my project to convert my old hex/encounter generation system (using a spreadsheet)…
I think I’ve mentioned this before, but it is hard to draw on the diagonal! Using the 1st edition DMG Appendix A: Random Dungeon Generation, there are a number of…
I recently took up a project to convert my GM preparation tools to a web-based table generator system called Hex-Describe. What started as just taking spreadsheet tables to text tables…
I’m changing the format of my weekly catchups. I don’t think the day-by-day will always work, especially if I’m doing basic things or or just plugging away. I want build…
One of the neat/cool things about Ben Robbin’s West Marches game was that players would share info w/each other. To me, that was a really cool thing that I wanted…