Dungeon 23 (Wk 12) – A Wandering Encounter and First PC Death
On Thursday (3 Mar), I was setting down to draw the next day of rooms in my Dungeon, and realized that I’d not keyed a wandering monster chart for level…
On Thursday (3 Mar), I was setting down to draw the next day of rooms in my Dungeon, and realized that I’d not keyed a wandering monster chart for level…
Classic scenario – PCs enter into a portal | board some sort of vehicle or mode of transportation | walk into a dark room and BAM – next thing they…
This week, I finished mapping of Level 4 and began keying it. 64 rooms of descriptions and creation. For determining room types/contents/info, I’d been using yet-another-spreadsheet where I’d implemented some…
… or, how I became a mad scientist of spreadsheets and abulafia-style random generators! I’ve mentioned elsewhere about my project to convert my old hex/encounter generation system (using a spreadsheet)…
I think I’ve mentioned this before, but it is hard to draw on the diagonal! Using the 1st edition DMG Appendix A: Random Dungeon Generation, there are a number of…
I recently took up a project to convert my GM preparation tools to a web-based table generator system called Hex-Describe. What started as just taking spreadsheet tables to text tables…
I’m changing the format of my weekly catchups. I don’t think the day-by-day will always work, especially if I’m doing basic things or or just plugging away. I want build…
One of the neat/cool things about Ben Robbin’s West Marches game was that players would share info w/each other. To me, that was a really cool thing that I wanted…
(Skip down to the jump break if you want to get to the actual ChatGPT chat/response bit.) Update below as well (11am CST 2/8/23) AIs (or, more correctly I think,…
Entry #2 Here I am again. Ur, standing in the doorway of the pool room, contemplating a swim. But before I could do anything, Loverboy and Bora and the Richman’s…