[Podcast] Episode 6 – When Things Go Awry in Your Campaign

crossroads

In this episode, Michael talks about when things didn’t go exactly as planned in his campaign and how he handled it. He talks about:

  • When his initial ideas didn’t work
  • Trouble players
  • When real life interfered
  • Mistakes in rulings
  • TPKs (Total Party Kills)

Season 1 Episode 6 – When Things Go Awry in Your Campaign

Intro music: Dragonaut by Bradley The Buyer (bit.ly/2ASpAlF)
Outro music: Dream by Wild Shores (bit.ly/2jbJehK)
Photo by: Carsten Tolkmit (https://www.flickr.com/photos/laenulfean/5943132296)

By Michael / Chgowiz

Hi! I'm Michael, aka Chgowiz. (Chicago-Wiz). Parent, grandparent, US Air Force vet, IT/programming guy. D&D/Traveller nerd, NERD! DIY/hobbyist at things. Co-author of One Page Dungeon template - author of "Three Hex Campaign Starters" Dungeon Masters's Handbook podcast: https://chgowiz-games.etinerra.com/podcast/ Blog: https://chgowiz-games.etinerra.com// KE9DIU / WSPD979 #FlynnLives

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