Classic Traveller / Battlestar Galactica Season 1 – Lessons Learned
When I set out to run a game based on Battlestar Galactica, Classic Traveller was my first place to go to find a system that I could use to enable…
When I set out to run a game based on Battlestar Galactica, Classic Traveller was my first place to go to find a system that I could use to enable…
The stalwart Fleet Scouts cautiously approached the nervous human woman. She was dressed in homespun materials – leather-like, beaded and knotted. They had lured her out from hiding by singing…
My game sessions these days run at about 2 to 2 1/2 hours, every other week. That’s just the reality of online/remote gaming and our busy lives. I’m grateful for…
There may have been a scene recently in my AD&D campaign that looked a little like this… The PCs stumbled onto a map of a treasure location. The note that…
This post is a fun answer to a challenge from a discussion on “how difficult AD&D combat is” on social media. If you’d like to see the full thread, you…
I created a megadungeon in 2023 as part of the whole #Dungeon23 yearly project thing. To help keep me motivated, I began running a campaign while still creating the thing…
I’ve been thinking… well, actually, I’ve been doing a lot of things but I’ve also been thinking. You might notice that the title of the blog has changed a bit.…
Alex Schroeder (of campaignwiki.org) and I were having a lovely chat on Mastodon this morning: @kensanata: The one thing that surprises me the most in role-playing games: how almost nobody…
Back when David “Sham” Bowman and I came up with the One Page Dungeon Template, I used the Google “sites” tool to host files. That was back in 2008. Over…
What’s this? A post from a long-forgotten, long-left-behind old guy? Yep. It’s been awhile, granted – six months about since I last posted anything of consequence. To the few folks…