[Three Hexes] The Rebellion
Campaign: For 200 years, the Arcanocrats have ruled the lands with an iron fist, their constructs keeping watch and dispensing harsh justice over the conquered. The free lands are wild…
Campaign: For 200 years, the Arcanocrats have ruled the lands with an iron fist, their constructs keeping watch and dispensing harsh justice over the conquered. The free lands are wild…
Campaign: Everyone knows that for each region (gateland) roughly a day’s travel wide, there are 6 passes, exits, waypoints, gates that lead to other gatelands, though none know how or…
In this episode, Michael explains the ways he has houseruled and modified Advanced Dungeons & Dragons 1st Edition to his liking. He covers things like: Different combat mechanic and combat…
Campaign: It has long been known that the world is a flat disc, with miles-high Border Mountains and Hil-grim towers serving as silent guardians to whatever lies beyond the edge.…
Campaign: The Kingdom of Smazah is a small Kingdom, one not worthy of much notice. The recent crash of a strange vessel and the Strangers within has caused great excitement…